New Website!

•January 3, 2013 • Leave a Comment

I’ve moved on to http://cysdev.appspot.com. It’s no longer a blog and more of a personal portfolio with a collection of all of my works. I’ve also completed 2 game projects “The Elite6” and “Allicia” in my previous semester. You can find them under “works”. Have a look!

A New Beginning

•July 28, 2012 • 2 Comments

It has certainly been a long long time since the last blog post, and to be perfectly honest, there was little to no progress at all. The same could be said for the past 2 years. College life was busy, and there’s simply no way for me to dedicate too much time and effort into making the game. I believe many indie developers out there can resonate with me – making games can be really stressful, especially when there is immense pressure to finish it. If you guys watched “Indie Game: The Movie“, you know what i’m talking about. As much as I wanted to complete it because I have already spent so much time on it, I just do not have the time and the interest to continue.

In other words, this project is discontinued.

That does not mean I am giving up on game development. The degree that i’m pursuing is game related after all. I’m also currently under a mentorship from Tecmo Koei, a great opportunity to see how game development works in a company setting. Mod Society started off as a pet project to teach myself how to use the xna framework, and to push myself to see how complex i can make the engine. I did learnt a lot working on it, and it was certainly time well spent. I can’t say for sure whether i would work on another indie title, but i would certainly continue making games.

Last but not least, i would like to offer a huge thanks to all the people who have supported my game thus far. Thank you 🙂

FREE

•July 10, 2011 • 2 Comments

The game is now freeware for PC! It is something that ive always been keeping in mind and just a couple of days ago, i arrived at this decision. Making the game freeware means that a greater audience will have access to it, and it also opens up new opportunities for creativity and tools that have left untouched due to copyright issues (imagine a fire flower as a weapon, for example). The decision certainly hasnt come easy, given the amount of time that has gone into its production, but if more people could play it and appreciate it, then i will definitely not regret it.

Wider Screen

•July 8, 2011 • Leave a Comment

What better proof than to show a photo of it working on TV! The quality is regrettably bad though.

TV screen

You might notice that it doesnt fill up the entire screen. But the problem only exists because its a direct feed from the laptop, which somehow never fill up the entire screen when connected to the TV.

 
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