I’ve moved on to http://cysdev.appspot.com. It’s no longer a blog and more of a personal portfolio with a collection of all of my works. I’ve also completed 2 game projects “The Elite6” and “Allicia” in my previous semester. You can find them under “works”. Have a look!
A New Beginning
•July 28, 2012 • 2 CommentsIt has certainly been a long long time since the last blog post, and to be perfectly honest, there was little to no progress at all. The same could be said for the past 2 years. College life was busy, and there’s simply no way for me to dedicate too much time and effort into making the game. I believe many indie developers out there can resonate with me – making games can be really stressful, especially when there is immense pressure to finish it. If you guys watched “Indie Game: The Movie“, you know what i’m talking about. As much as I wanted to complete it because I have already spent so much time on it, I just do not have the time and the interest to continue.
In other words, this project is discontinued.
That does not mean I am giving up on game development. The degree that i’m pursuing is game related after all. I’m also currently under a mentorship from Tecmo Koei, a great opportunity to see how game development works in a company setting. Mod Society started off as a pet project to teach myself how to use the xna framework, and to push myself to see how complex i can make the engine. I did learnt a lot working on it, and it was certainly time well spent. I can’t say for sure whether i would work on another indie title, but i would certainly continue making games.
Last but not least, i would like to offer a huge thanks to all the people who have supported my game thus far. Thank you 🙂
FREE
•July 10, 2011 • 2 CommentsThe game is now freeware for PC! It is something that ive always been keeping in mind and just a couple of days ago, i arrived at this decision. Making the game freeware means that a greater audience will have access to it, and it also opens up new opportunities for creativity and tools that have left untouched due to copyright issues (imagine a fire flower as a weapon, for example). The decision certainly hasnt come easy, given the amount of time that has gone into its production, but if more people could play it and appreciate it, then i will definitely not regret it.
Wider Screen
•July 8, 2011 • Leave a CommentWhat better proof than to show a photo of it working on TV! The quality is regrettably bad though.
You might notice that it doesnt fill up the entire screen. But the problem only exists because its a direct feed from the laptop, which somehow never fill up the entire screen when connected to the TV.


